Sudoku Classic 2 - Second Game
Most students get goose bumps when they imagine the teacher calling them up and being asked to solve a problem on the blackboard. All classmates giggle and are probably glad that they were not the ones to be called on. Sudoku Classic 2 gives the impression as if you were standing in front of a blackboard yourself due to its design that is held in a classic green. Instead of solving a complicated math problem, you are asked, however, to solve an exciting Sudoku puzzles. You got lucky after all! Once you have you read the rules of Sudoku Classic 2, we start with a round of guessing. On the top left, you can see a counter that counts the seconds that are ticking away. If you guess a wrong number, you will be charged with a penalty of an extra 10 seconds! In addition, the resounding sound when you guess a wrong number is so disgusting that any criticism of a teacher will feel like a gift from heaven. Another ten seconds are added if you use the Hint button to see a new number. The points-or second counter is the same as your score. The lower the better! If you wish, you can publish your score in a high score list after each completed Sudoku round. In order to keep as low of a point value as possible, you should carefully consider each upcoming mouse click. The individual numbers to the left of the actual playing field of Sudoku Classic 2 will also be selected via your mouse. You will probably delight in the fact that no grades are awarded in Sudoku Classic 2. You should still focus and quickly solve the task at hand in order to achieve the best possible result.